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Post by Cy Otauna on Jul 31, 2005 19:18:44 GMT -5
Welcome, ME:Iers, mai govannen. Ever found yourself getting bored with the same old humans, Twi'leks, Trandoshans, Wookiees, some more Twi'leks? WELL, here tis the place for you, the creative RPGer who wants their own alien species for some character that just needs to be special. Give me specifications, I'll make it make sense and draw it up for you. 5 Credits only, admin get a discount. Check out our pilot location at 1138 Reublica, Coruscant.
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Post by Joan Omnipresent on Aug 1, 2005 7:59:54 GMT -5
Potentially Semi-Insulting Question from One Who Does Not Know: Are you familiar enough with alien species of the SW canon to tell someone when they're trying to create a species that is already in existance (or practically the same as one that is)? 'Cause you know 'tis bound to happen! ; )
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Post by Cy Otauna on Aug 1, 2005 19:52:08 GMT -5
Yep, I'd say so. I've got books and researches and an unusually freakily attuned alien-type mind. ((not insulted, btw.))
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Post by Absolon on Aug 3, 2005 15:51:47 GMT -5
I have a species I want to create, they're shapeshifters, like Metamorphmagus' except they're aliens.
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Post by Tiana, eh? on Aug 3, 2005 18:27:20 GMT -5
(slightly humbled quiry) Am I allowed to make my own species and post it up? I mean, I know their specs and stuff... and with this new ruling, I can make Tiana her proper species. *sheepish grin* But if it'd be okay, I'd like to make out the details for the Malchani race...
Yeah. I know. Admin asking the mod for permission...
We should probably create a thread listing alien species.
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Post by Cy Otauna on Aug 4, 2005 10:57:12 GMT -5
Sure, you can. A thread listing all possible species or all player's species and some stats? The former would be really really hard to do.
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Post by Jandalf on Toast on Aug 4, 2005 13:04:01 GMT -5
All possible species? Oy! I mean, grabbing the primary ones off of sw.com's databank wouldn't be that difficult, but there are a lot of others out there, as well. I suppose if one of us mods are really bored one day, we could collaborate a nice list, and give some links for additional resources, or something.
But as for species list here...perhaps it would be good to pop in additions to the first post and update as needed...
And for using THE number, I must exalt thee. (grins)
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Post by Cy Otauna on Aug 6, 2005 12:45:55 GMT -5
Yes, Shadow...er...Jandalf...THE number. Amin mela 1138!
Btw, I'd be up to the challenge of catagorizing all the species RPGers are using currently, and making a neat little chart of their basic stats...
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Post by Absolon on Aug 7, 2005 0:10:07 GMT -5
What's with the number? Can I have my species?
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Post by Caffeinerush on Aug 7, 2005 19:19:37 GMT -5
'Tis THX 1138. A movie Lucas made before Star Wars.
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Post by Cy Otauna on Aug 8, 2005 18:00:19 GMT -5
Ok sorry Absolon, I seem to have skipped over you...sry. Yeah, as long as they're not just like Clawdites (who can change with generally the limitations of a Metamorphmagus, but also into other alien-looking ppl) . Give me the stats
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Post by Absolon on Aug 12, 2005 16:06:27 GMT -5
How do you mean by stats?
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Post by Tiana, eh? on Aug 12, 2005 21:16:39 GMT -5
Stats: Basic information... observe as following... Race: Malchani Adverage expected life span: 240, unless one falls into a volcano, gets shot, gets impaled, gets poisoned, gets... Appearance: Skin tone: Pale Caucasian... generally what you'd get if you sat inside too much... think... shadowish... General height: 5"8 for women, 6"5 for men... in that range... they can be shorter, and taller, but that's adverage. Eye colors: Dark brown or green for nobleity... purple on their... er... more magicky type. I don't know if the full details on "magic" will be permitted on MEI, so we'll pin it to a chemical reaction, and they're "wizards" with chemicals... and Force-sensitive. Amber on their nomadic folk... chemical reaction again... and then commoners will generally have hazel, lighter brown, or blue eyes. Hair is generally darker brown, black, or silver-like. They're humanoid. Then, so you ask, what makes them alien? The following differences occur: Pointy ears. You can't escape this. You have a Malchani character, you have pointy ears. Get over it. Think Hobbit ears. Then your eyes... they're going to be slightly more cat-like... luminicent in the darkness. You're going to live longer than a normal human being... but you can live among them and make them think you're human if you cover your ears. Now. Inner differences and stuff. Note: Can interbreed with humans, however... A) Any "human" medications are unneffective on a Malchani. Either their effects are dullened (such as needing about seven Advil...) or they won't work at all. This can be a good thing (such as truth drugs) or it can be a bad thing (no birth control. ). B) This means if they get sick, it takes a while to get approprate drugs off-planet. Aka... Wookiee toe fungus medication for a fever... just... no human stuff. Hutt strength drugs to knock them out for surgery... and so on... C) They cannot hold up to any form of drinks very well at all, or caffeine. Basically, a glass of coffee would get you buzzed, and two glasses of wine would knock you over... and let's not start on sugar... D) All Malchani have a very mild sensitivity to the Force (unless elemental magic is mod approved just for the sake of keeping them canon... there would be no heavy use of it at all, but it would exist with the whole alien species explanation...) because of their planet's harder conditions. Basically, they're like backwards humans in their DNA structures. They're going to be slightly better shots than an adverage human because of better eyesight, and they'll notice things like birds stronger because of slightly better hearing. But they'll be slightly limited in swordplay because they're weaker in those aspects. Their home planet is technically the "Shadow Realms", as it would translate, or "Aechani". This is a user created planet, just as a note... live with it. I'll post details for it if it's important later... just for now think planet with a dying sun... Their homelangauge is Ekaeli. If the need is ever there, I'll post the two scripts used... one's a varient of Runes, and the other's a sort of Arabic script... and they use Roman Numerals for numbers... Anyway, there's your specs. Good enough, or do you need more? Pictures, home planet details, a political structure? Well... I do have all that already mentally drafted out. *Grins* This is a very detailed race I've made.
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Post by Absolon on Aug 14, 2005 0:20:41 GMT -5
Wow, that's long...
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Post by Cy Otauna on Aug 14, 2005 8:34:34 GMT -5
Ok, you're admin, so I'll say this and not act on it. Sounds like an awful Sueish species to me. Basic human so you don't have to mess with body specs, and with typical 'cool' changes like catfeatures, longevity, and strength. Personally I like more stuff about why they are how they are, evolution and all, but again, it's Tiana. The medicine quirk is good as is the langauge. Whadya mean, backwards DNA?
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Post by Tiana, eh? on Aug 14, 2005 23:29:48 GMT -5
Oh, fine... get over it. I can't make them look different from humans. They're a very developed fanfiction race. And they don't have "cat features". They have eyes that react to a chemical in the darkness. Other than that, perfectly human.
A) I know they're Sueish.
B) I'm making the race for two of my characters to exist in this RPG who need the race to be canonical. Aka... no one else would probably end up using them. And I am going to say this... you don't know everything, and neither do I. But I do know the race's history and crap. I didn't want to get into all their detailing, because I feel I'll be jumped on for not being SWy. But fine...
Malchani are backwards evolved humans. Not all of this is canonical into this Star Wars RPG, as it's fantasy. But work with me here...
At the beginning of time/whenever... you've got Terra. Terra's the only world that has a Master Plan, in a sense. (no mention on religion... I can't help we went religion based) Anyway... basically, Terra's where it all began. But due to the whole Mirrory-possiblitity thing, everything got split into basically four catagories. Terra, Middle-earth, Star Wars, and the Shadow Realms. Everything about the Malchani race fits in with what happened to evolve them into what they are. (personally here, I have a dislike towards very unhuman races anyway... no offence) Anyway. SW became the "Fast" galaxy, jumping forwards and all that. Terra vanished, ME vanished... then you have the SR.
The SR is still connected to the galaxy, but it was formed... differently. They still remembered the Terran religion and stuff, and it did effect their planet somewhat. However. The planet they ended up on was a weak based world, and quickly tossed them into a fight to survive. Over years and years they finally had to move underground. This is why they have the slight glimmer to their eyes. It's only in the darkness... and it's a chemical reaction to the difference in levels and junk in the light.
But, see, they're a "Mirror" race. They became backwards humans... outwardly human (bar usually the ears) and inwardly completely alien. As I said, no tolerance to anything... no ability to take medications and use them... and stuff. This is a feature because of their frigid homeworld that's rather poisonous... and all the evil critters.
I haven't figured out why their strength level is far less than a typical human's yet. I think that was just convenience so they'd do better with ranged weapons (which fits in with the animals their planet evolved)... that fits into Jandalf and I's plot. But I've weakened them suficiently in their strength here that they should be able to have better ranged skills anyway...
I'd make them less human, but they're already an evolved race with a long history and a heck of a lot of characters made off of them. And an explanation to even their "magic" use... which I'll leave off of MEI, just because I feel I'll end up rather jumped upon again. And in all honesty, they are human. Just completely reversed.
Now, if you WANT some of my not so human races, I'll get them to you... but they're not so thought out... anyone have a desire to play the embodiment of a rock, tree, or water? (grins)
But I will post one thing... I have an extreme distlike to very unhuman races. I don't think they could've evolved in the way a lot of people write them out to be. I HATE shapeshifters, because of the pure impossibility of shifting body mass into something smaller or bigger... well... I usually hate them. But yes... I especially dislike that a lot of very unhuman-like races can speak Basic AND breathe the same air as humans with no effects...
But basically... Malchani are elves and humans warped. Yes, Sueish, but not so Sueish as elves... which are just glorified humans with pointy ears and immortal lives. I've actually given my dear characters a blasted lot of weaknesses for their race...
If you have a love for bitterly alien races, that's fine. But even slightly altered races aren't human anymore...
Now... DOES anyone want to play a tree? (grins) I'd love to post my tree race... and my rock race... and my fire race...
Though the latter may get me jumped on.
EDIT: Oh, and I forgot one of the Malchani specs... *grins sheepishly* Along with the double-life possibility (it's general that they die at about 200, if they don't get killed first. Which is likely enough. Heh) they also don't develope near as fast. For example, a girl's voice might not start to change until they're 20... 28 if they're a late bloomer, while any normal human might have changed at 12. Typical other pubery developments, such as a chest, and ability to have children are also just as late... meaning it's possible that a Malchani could be up to 40 years old, and have only just hit their preteen growth spurt and such...
Which isn't exactly a good thing in a human world.
It also means they could end up pregnent at 60, mind you, but that's not the point. *grins* I just thought I'd mention that one too. *rolls eyes*
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Post by Cy Otauna on Aug 15, 2005 6:48:14 GMT -5
OK, that all's fine. Like I said, I'm not gonna tell you to change anything, cause this is your plan from way back and I knew that.
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Post by Tiana, eh? on Aug 15, 2005 11:24:17 GMT -5
Okay, well... as long as it's not because I'm "the" admin. Please don't do that. I actually hate people letting me get away with things because I'm admin, and all... why do you think I posted to ask?
Again, it's a personal preference that there's even more Sueish races out there... at least mine have weaknesses!!
Anyway, as you're master-race builder, mind telling me what specs you wanted anyway? I'll get them to you once I'm back.
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Post by Absolon on Aug 16, 2005 10:53:04 GMT -5
Atehrans World of origin: Atehra Average life span: 115 standard years. Appearance: Well since they're changlings, they can look like just about any humanoid, but they generally have one form they stick to. Special note: There is a substance called Cunea that is found on Atehra that can freeze an Atehran's shapeshifting ability, so he or she's stuck in the same form for a few hours, depending on the dosage.Cunea cannot be artificially made in a laboratory, and it comes from a type of weed found in mountain lakes. (does this sound too ridiculous?) I'll post more later.
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Post by Cy Otauna on Aug 20, 2005 18:47:44 GMT -5
Absolon, that makes sense, but you gotta give me a reason why you wanna play a Atehran instead of a Clawdite, that has the same abilities/physical descripsion (phys desc).
Tiana, it's not entirely because you are an admin. It's becasue you are a friend, and if you want me to tell you "change this or dye!" I will. Ok, weaknessess understood.
Here's a hastily compiled Stuff I Should Know. General Phys Desc: what they outwardly look like; how, if unhumanoid, they speak, breath, move. ~average height/weight ~skin color ~eyes (color, number, type)
General Physiological Desc: any "inward" differances from humans, mental or relevant physical, that are important to playing such a character, including any 'powers'.
Original Homeworld: the planet/place of origin can be out of canon , b/c there are so many planets as long as it doesn't change something canon (I.E. a living planet in the Rebellion era)
Average Life Span: /aging rate
Language:
History: a short bit about what the culture was doing in the different eras.
Jedi?: the trend of Force users-to-normal people ratio. Are all of them Force sensative, or none of them, or somewhere in between?
Example Names: if they are different from human/galactic norm (I.E. Chiss with their two commas)
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